Video

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Reach in and touch objects in videos with “Interactive Dynamic Video” (Adam Conner-Simons & Rachel Gordon, MIT CSAIL)
Interactive Dynamic Video (Official Site)

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Pages

Format Multimedia Video, Animation Image, Object Scent, Flavor Audio, Text Haptic, Other

Resources

These are organized by a classification scheme developed exclusively for Cosma. More…

General

Dictionary

video : a recording of a motion picture or television program for playing through a television set — Webster

FOLDOC: Free Online Dictionary of Computing, OneLook, Free Dictionary, Wiktionary, Urban Dictionary

Thesaurus

Roget’s II (Thesaurus.com), Merriam-Webster Thesaurus, Visuwords

Encyclopedia

Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video systems vary greatly in the resolution of the display and refresh rate. Video can be carried on a variety of media, including radio broadcast, tapes, DVDs, computer files etc. — Wikipedia

Britannica

Library

WorldCat, Library of Congress, UPenn Online Books, Open Library

Participation

Education

Course

OER Commons: Open Educational Resources

Community

Occupation

Videographer (Wikipedia)

Organization

Society of Motion Picture and Television Engineers (IEEE SMPTE)

News

Society of Motion Picture and Television Engineers (IEEE SMPTE)

Book

ISBNdb

Government

Document

USA.gov

Expression

Arts

Video Art & Experimental File (YouTube Channel)

Poem

OEDILF: The Omnificent English Dictionary In Limerick Form

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SMPTE Motion Imaging Journal - new TOC TOC Alert for Publication# 7261654

  • HDR in Consideration of the Abilities of the...
    on June 1, 2019 at 12:00 am

    In recent years, high dynamic range (HDR) has been improved enormously. The capability of cameras and displays to reproduce small differences in luminance levels is constantly growing. However, we are still dealing with a limitation of the human visual system (HVS) known as the simultaneous contrast range (SCR). Compared to earlier studies, this paper focuses on real-world scenarios for evaluating the SCR. In natural images, bright highlights, especially in HDR, can limit the eyes' sensitivity […]

  • Color Management for Cinematic Immersive...
    on June 1, 2019 at 12:00 am

    Immersive technologies offer new approaches for engaging audiences and providing visual information, whether for entertainment or more practical applications. To ensure that the content maintains the intended appearance across different devices and environments, one of the key challenges is accurate color management. In this paper, we discuss the challenges that have to be overcome to create color-accurate immersive experiences at a cinematic quality level. We propose workflows for efficiently […]

  • Sound and Fury: Bringing Dolby Atmos to the NHRA
    on June 1, 2019 at 12:00 am

    The National Hot Rod Association (NHRA) approached Dolby Laboratories in early 2017 to explore what value immersive audio might bring to the NHRA’s television broadcasts. After site visits, audio captures, video production analysis, and production tests, a hybrid production strategy leveraging conventional live and cinematic post-production methodologies using both the static placement of objects and the dynamic panning of audio objects in the immersive space and in realtime was employed. […]

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