Virtual Reality

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Spotlight

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A beginner’s guide to finally buying a virtual reality headset (Hayley Tsukayama, The Washington Post)

Resources

These are organized by a classification scheme developed exclusively for Cosma. More…

General

Portal

Road to VR

Dictionary

virtual reality : an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one’s actions partially determine what happens in the environment (special hardware & software used in concert) — Webster See also OneLook, Free Dictionary, Urban Dictionary

Encyclopedia

Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Furthermore, virtual reality covers remote communication environments which provide virtual presence of users with the concepts of telepresence and telexistence or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus, and omnidirectional treadmills. The simulated environment can be similar to the real world in order to create a lifelike experience—for example, in simulations for pilot or combat training—or it can differ significantly from reality, such as in VR games. — Wikipedia

Encyclopædia Britannica

Introduction

A beginner’s guide to finally buying a virtual reality headset (Hayley Tsukayama, The Washington Post)

Technology

HowStuffWorks

Preservation

History


The Rise and Fall and Rise of Virtual Reality (The Verge)
Want to Know What Virtual Reality Might Become? Look to the Past (Steven Johnson, New York Times)

Morton Heilig



Morton Heilig (Official Site)
Morton Heilig (Wikipedia)
Theory and Research in HCI: Morton Heilig, Pioneer in Virtual Reality Research (Chris Payatagool, Telepresence Options)

The Sword of Damocles


Watch the ‘Godfather of VR’ Ivan Sutherland Speak at the 2015 Proto Awards (Paul James, Road to VR)
The Sword of Damocles (Wikipedia)

VPL


Virtual Reality Interview with Jaron Lanier (Whole Earth Review)
VPL Research (High Tech History)
VPL Research (Street Tech)
Sun buys VPL Research (Notes on Jaron Lanier’s Official Site)

Sega VR Headset


The Sega VR Headset That Never Was (Matt Hill, Gizomdo)
Will we ever see another SEGA VR headset? (Sega Nerd)
Sega VR (Sega Retro)
Sega VR (Wikipedia)

Nintendo




The Power of Glove: A Power Glove Documentary
Power Glove (Wikipedia)


You can get a sense of what the Virtual Boy was like even if you don’t have one. Recently redditor calling himself “King of Spain” posted a Virtual Boy emulator for Google’s Cardboard. Here is a head-ache inducing video to give you a sense it.


Emulating Virtual Boy in 3D on Gear VR/Google Cardboard (The-King-of-Spain)
A redditor is using Google Cardboard to give Virtual Boy games a new life (Ricky Berg, Nintendo Inquirer)
Virtual Boy (eBay)
Nintendo’s Virtual Boy (Wikipedia)

Museum

Immersive Experiences (New Computer Museum)

Library

WorldCat, Library of Congress, UPenn Online Books, Open Library

Participation

Education

Course

Mobile Virtual Reality Development Challenge (MIT)
OER Commons: Open Educational Resources

Community

UPLOAD Community of VR enthusiasts

Forum

Road to Virtual Reality , Reddit

Blog

VR Circle, WordPress

News

Upload VR, ScienceDaily, NPR Archives

Serial

Virtual Reality Journal (Springer)

Book

ISBNdb

Government

Document

USA.gov

Expression

Fun


returntotop

More…

Virtual Reality News -- ScienceDaily Virtual Reality. From the most realistic virtual reality game room in the world to training using virtual reality technology, find all the latest news here.

  • Virtual reality could help flu vaccination rates
    on December 3, 2019 at 6:38 pm

    Using a virtual reality simulation to show how flu spreads and its impact on others could be a way to encourage more people to get a flu vaccination, according to a new study.

  • To navigate, flies make flexible mental maps of...
    on November 20, 2019 at 6:13 pm

    Flies use visual cues to finesse their mental maps of the environment. Two new studies use virtual reality to show how.

  • 'Epidermal VR' gives technology a human touch
    on November 20, 2019 at 6:12 pm

    Researchers have developed a new thin, wireless system that adds a sense of touch to any virtual reality (VR) experience. Not only does this platform potentially add new dimensions to our long-distance relationships and entertainment, the technology also provides prosthetics with sensory feedback and imparts telemedicine with a human touch.

  • Researchers bring gaming to autonomous vehicles
    on November 18, 2019 at 12:25 pm

    Researchers have designed multiplayer games occupants of autonomous vehicles can play with other players in nearby self-driving cars. A new study details three games created for level three and higher semi-autonomous vehicles. The researchers also made suggestions for many exciting types of in-car games for future exploration.

  • Computer scientists develop new tool that...
    on November 14, 2019 at 4:58 pm

    A global team of computer scientists have developed ''Write-A-Video'', a new tool that generates videos from themed text. Using words and text editing, the tool automatically determines which scenes or shots are chosen from a repository to illustrate the desired storyline.

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