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Hardware Modem Microprocessor Memory Peripheral Robot, XR
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These are types of media formats.

Multimedia (Video, Animation), Image (Object), Scent, Flavor, Audio (Text), Haptic, “Other

Resources

These are organized by a classification scheme developed exclusively for Cosma. More…

General

Dictionary

virtual world : computer-based simulated environment intended for its users to inhabit and interact via avatars (primarily software) — Webster See also OneLook, Free Dictionary, Wiktionary

Encyclopedia

Virtual world is an online community that takes the form of a computer-based simulated environment through which users can interact with one another and use and create objects. The term has become largely synonymous with interactive 3D virtual environments, where the users take the form of avatars visible to others. In general, virtual worlds allow for multiple users. The computer accesses a computer-simulated world and presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of telepresence. Such modeled worlds and their rules may draw from the reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. — Wikipedia

Encyclopædia Britannica

Preservation

History


History of Virtual Worlds (MediaShift, PBS)
Virtual Worlds Timeline (Avatar Planet)
Virtual Worlds History (Wikipedia)

Library

WorldCat, Library of Congress, UPenn Online Books, Open Library

Participation

Education

Course

OER Commons: Open Educational Resources

News

Hypergrid Business
NPR Archives

Book

ISBNdb

Government

Document

USA.gov

Expression


Toy


The Unlikely Story of Microsoft’s Surprise Minecraft Buyout (Daniel Goldberg and Linus Larsson, Wired)
Minecraft (Official Site), Minecraft (Wikipedia)

Lego






LEGO’s ‘Minecraft’ competitor is real and ready to download (Jon Fingas, Engadget)
LEGO Worlds Steam Early Access (Steam.com)
LEGO Worlds (Lego.com)

Game


World of WarCraft (Official Site), World of Warcraft (Wikipedia)

returntotop

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Hypergrid Business Covering virtual reality, immersive worlds, and other emerging technologies

  • Virtual Ville back up, now with higher prices
    by Maria Korolov on October 15, 2020 at 1:32 pm

    After shutting down Virtual Ville on Tuesday, and promising that he was done with running grids and we’d wouldn’t see any more of him, Alex Pomposelli has brought the grid back, with a new pricing structure. The loginURI and hypergrid address — login.virtual-ville.com:8002 — seems to be working, the Virtual

  • Pomposelli shuts down Virtual Ville
    by Maria Korolov on October 13, 2020 at 6:58 pm

    Update 10/15: Alex Pomposelli just sent out an email saying that Virtual Ville was back up and asking for financial support. “The grid is online now and if we will do this I am going to need your help and support,” he wrote. “The estate of my finances is critical after

  • New VR camera delivered to space station
    by Maria Korolov on October 5, 2020 at 2:11 pm

    A new virtual reality camera was successfully delivered to the International Space Station today. It’s not the first VR camera on the ISS, but this new one will allow the astronauts to film spacewalks in virtual reality. According to NASA, The International Space Station Experience is creating an immersive virtual reality series

  • MetaStellar accepting flash fiction submissions
    by Maria Korolov on September 27, 2020 at 2:53 pm

    Metastellar, a new online magazine dedicated to speculative fiction, is now accepting submissions of flash fiction stories for paid publication. They’re looking for original, never-before-published fantasy, horror, or sci-fi stories and are absolutely open to publishing stories about virtual reality of virtual worlds. The stories need to be less than

  • OpenSim land area up as metaverse expands
    by David Kariuki on September 17, 2020 at 1:11 pm

    OpenSim grew by more than 1,700 regions over the past month while active users increased by more than 1,400. There is usually a seasonal uptick in the fall as students and teachers return back to school. This year, that may have been accelerated by the COVID-19 pandemic, as well. OpenSim