Virtual Reality

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Spotlight

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A beginner’s guide to finally buying a virtual reality headset (Hayley Tsukayama, The Washington Post)

Resources

These are organized by a classification scheme developed exclusively for Cosma. More…

General

Portal

Road to VR

Dictionary

virtual reality : an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one’s actions partially determine what happens in the environment (special hardware & software used in concert) — Webster See also OneLook, Free Dictionary, Urban Dictionary

Encyclopedia

Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Furthermore, virtual reality covers remote communication environments which provide virtual presence of users with the concepts of telepresence and telexistence or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus, and omnidirectional treadmills. The simulated environment can be similar to the real world in order to create a lifelike experience—for example, in simulations for pilot or combat training—or it can differ significantly from reality, such as in VR games. — Wikipedia

Encyclopædia Britannica

Introduction

A beginner’s guide to finally buying a virtual reality headset (Hayley Tsukayama, The Washington Post)

Technology

HowStuffWorks

Preservation

History

The Rise and Fall and Rise of Virtual Reality (The Verge)
Want to Know What Virtual Reality Might Become? Look to the Past (Steven Johnson, New York Times)

Morton Heilig

Morton Heilig (Official Site)
Morton Heilig (Wikipedia)
Theory and Research in HCI: Morton Heilig, Pioneer in Virtual Reality Research (Chris Payatagool, Telepresence Options)

The Sword of Damocles

Watch the ‘Godfather of VR’ Ivan Sutherland Speak at the 2015 Proto Awards (Paul James, Road to VR)
The Sword of Damocles (Wikipedia)

VPL

Virtual Reality Interview with Jaron Lanier (Whole Earth Review)
VPL Research (High Tech History)
VPL Research (Street Tech)
Sun buys VPL Research (Notes on Jaron Lanier’s Official Site)

Sega VR Headset

The Sega VR Headset That Never Was (Matt Hill, Gizomdo)
Will we ever see another SEGA VR headset? (Sega Nerd)
Sega VR (Sega Retro)
Sega VR (Wikipedia)

Nintendo

The Power of Glove: A Power Glove Documentary
Power Glove (Wikipedia)

You can get a sense of what the Virtual Boy was like even if you don’t have one. Recently redditor calling himself “King of Spain” posted a Virtual Boy emulator for Google’s Cardboard. Here is a head-ache inducing video to give you a sense it.

Emulating Virtual Boy in 3D on Gear VR/Google Cardboard (The-King-of-Spain)
A redditor is using Google Cardboard to give Virtual Boy games a new life (Ricky Berg, Nintendo Inquirer)
Virtual Boy (eBay)
Nintendo’s Virtual Boy (Wikipedia)

Museum

Immersive Experiences (New Computer Museum)

Library

WorldCat, Library of Congress, UPenn Online Books, Open Library

Participation

Education

Course

Mobile Virtual Reality Development Challenge (MIT)
OER Commons: Open Educational Resources

Community

UPLOAD Community of VR enthusiasts

Forum

Road to Virtual Reality , Reddit

Blog

VR Circle, WordPress

News

Upload VR, ScienceDaily, NPR Archives

Serial

Virtual Reality Journal (Springer)

Book

ISBNdb

Government

Document

USA.gov

Expression

Fun

returntotop

More…

Virtual Reality News -- ScienceDaily Virtual Reality. From the most realistic virtual reality game room in the world to training using virtual reality technology, find all the latest news here.

  • Using VR training to boost our sense of agency...
    on January 21, 2021 at 6:21 pm

    Patients with motor dysfunctions are on the rise across Japan as its population continues to age. A researcher has developed a new method of rehabilitation using virtual reality to increase the sense of agency over our body and aid motor skills.

  • Engineers create hybrid chips with processors and...
    on January 11, 2021 at 4:21 pm

    Transactions between processors and memory can consume 95 percent of the energy needed to do machine learning and AI, which severely limits battery life. A team of engineers has designed a system that can run AI tasks faster, and with less energy, by harnessing eight hybrid chips, each with its own data processor built right next to its own memory storage.

  • New virtual screening strategy identifies...
    on December 31, 2020 at 7:14 pm

    A novel computational drug screening strategy combined with lab experiments suggest that pralatrexate, a chemotherapy medication originally developed to treat lymphoma, could potentially be repurposed to treat COVID-19.

  • Create a realistic VR experience using a normal...
    on December 14, 2020 at 5:35 pm

    Scientists have developed a quick and easy approach for capturing 360° VR photography without using expensive specialist cameras. The system uses a commercially available 360° camera on a rotating selfie stick to capture video footage and create an immersive VR experience.

  • New machine learning tool tracks urban traffic...
    on December 3, 2020 at 12:27 am

    Using public data from the entire 1,500-square-mile Los Angeles metropolitan area, researchers reduced the time needed to create a traffic congestion model by an order of magnitude, from hours to minutes.

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