Athena’s Chamber & Muses’ Tea Party

You are cordially invited to explore the two newest additions to the pantheon of Cosma’s Web Worlds.

They are both reimaginings of earlier Toy Worlds.

Just touch the 360° images to explore them!

Athena’s Chamber is a reimagining of Athena’s Office.

Muses’ Tea Party is a reimagining of Muses’ Playroom.

Enjoy!


You can also (re)visit Cosma’s Knowledge Navigation Center!

Touch posters and objects to find out about them or visit other worlds.


You can also explore it on Kuula.

About | Worlds | Adventures | Contents | Index


Cosma is not a funded project — money is neither requested nor accepted, so there is no budget for publicity.

The only request is that you please tell other people about it.

Thank you!


© M. E. Hopper

Cosma’s Knowledge Lobby!

Check out Cosma’s brand new Knowledge Lobby!


You can also explore it on Kuula.

Here’s a quick backstory about it.

I’ve been “making knowledge a place” for a long time, so at this point Cosma features MANY 3D worlds that enable spatial navigation of the Cosma site and other content on the Web.

Recently I’ve been upgrading my old Toy Worlds to somewhat parallel Web Worlds.

For example, here’s the “Walk in Art” Toy World.


You can also explore it on Kuula.

It was cute for what it was, but limited.

Here is the newer, expanded “Walk in Art & Museums” Web World.


You can also explore it on Kuula.

You get the idea.

This Welcome Area is one of the few Toy Worlds that I hadn’t upgraded to a Web World.


You can also explore it on Kuula.

It is essentially a 3D version of Cosma’s 2D Showcase page that has links to sample pages, and it has been the primary interface to Cosma since 2018. It was overdue for an overhaul.

Again, here’s the same new Web World as above for comparison.


You can also explore it on Kuula.

Notice that there is a (not very well hidden) trap door that leads to another new Web World.

Next year marks a major milestone in Cosma’s development, so I was playing around with what a real life exhibit about it would look like. Then my simple thought experiment snowballed into this elaborate exercise in visualization.


You can also explore it on Kuula.

Of course, every object is a visual link to something on the Web.

What better place to put such a thing than below the new Welcome Area, right?

It serves as an extended, visual “About” page.

So that’s the story behind Cosma’s new “Knowledge Lobby” and the cellar beneath it.

Now the majority of my Toy Worlds have been upgraded to Web Worlds.

Although, there are still a few more to go …

Stay Tuned!

Hike, Wander & Walk-in the Web!

Welcome to Web Worlds@Cosma!

The pages of Cosma have links to many thousands of the best resources on the Web.

Immersive 3D and 360° experiences are among the most valuable types of resources, and so there are links to thousands of them distributed across the hundreds of pages on the Web site.

The Web Worlds@Cosma are thematic 360° images with visual links to a sample of ten to twenty of the best Immersive 3D and 360° experiences on the Web for a specific subject.

There are many Web Worlds distributed across the pages on the Cosma Web site.

The Web World below is a special one with links to many of the others.

There are hundreds of immersive 3D and 360° experiences to explore!

Click on objects to see 3D and 360° experiences, and click doorways to go to other Web Worlds.

You can also explore it on Kuula.

If you’ve been following Cosma, then you know that Web Worlds have been evolving over the course of the last year. Continue reading below to learn the story behind them.

———————–
New Worlds, Old Ways@MEHopper

The story of Web Worlds began while I was updating my MEHopper Web site last summer.

I had been playing around with virtual home staging software and noticed that some of the spaces looked as if they were generated in the virtual world SecondLife. It was neat to see that “nearly” photorealistic 360° images could be generated and exported from that system.

I’ve used SecondLife to create Knowledge Places for decades, and I knew that it was now possible to take and download 360° photos, but I hadn’t gotten around to trying it yet.

I finally got inspired to do it and started with (re)creating my MEHopper Gallery Toy World. Toy Worlds are dioramas created with dollhouse furniture and other miniature objects that are photographed with a RICOH THETA S 360° Camera. The resulting 360° photos are posted on Kuula to overlay links to the Web.

Sure enough, I was able to take a 360° picture in SecondLife and upload it to Kuula to add links in the same way that I had for the Toy World. The result was this new MEHopper Gallery.

Click on the pictures to read posts about when and where they were taken.

You can also explore it on Kuula.

———————–
Web Worlds@New Media Museum

The experiment was successful enough that I decided to try my hand at another one.

This time it was for a space for my New Media Museum Web site. I had experimented with making virtual museums using my own museum’s content, but this time the goal was to create an interface to other computer museums.

This goal also inspired me to resurect my idea of “Magic Doors” from my work in SecondLife. You can read about the history of them on the Knowledge Objects page.

The result of this experiment was the Computer Museums Lobby below, and you can read the story about why this came about in this post on my New Media Museum Web site.

Touch the 360° image to begin exploring, objects to learn about them, “i”s to learn about the museums, and doors to enter the virtual museums.

You can also explore it on Kuula.

It was around this time that it dawned on me that Web Worlds was a good term for describing the 3D interfaces that I was creating in SecondLife and Kuula to make visual links to other immersive 3D and 360° experiences on the Web. I did some research and found that the term had been used to describe virtual worlds on the Web before, and so I decided that it was the right term to use for what I was doing.

———————–
Web Worlds@Cosma

It wasn’t long after the term Web Worlds stuck that I decided Cosma needed some of them.

One major goal of Cosma is to have 3D interfaces for spatial Knowledge Navigation of the resources on Cosma and other Web sites. The history of this work is on the Worlds page.

There are currently a series of Toy Worlds that serve as 360° visual interfaces for the major content areas of Cosma. There is also a Cosma Welcome Area Toy World on the front page of Cosma that has links to the others.

However, there are some content areas that don’t have Toy Worlds. That’s because I never got around to making them, and this has bugged me for awhile. Web Worlds struck me as a way to remedy the situation.

The idea of “Magic Doors” as links to other immersive 3D and 360° experiences came in handy, too. I’ve been adding links to immersive 3D and 360° experiences on the pages of Cosma for about five years, and there are thousands of them distributed across the Web site. Unfortunately, few people notice them because the links to amazing experiences blend in with more mundane links (Wikipedia, Library of Congress, Open Courseware, JSTOR etc.). I decided that Web Worlds with visual links could be a way to bring more attention the links to immersive 3D and 360° experiences.

I happened to be updating the Transportation pages, and it was one of the content areas with no Toy World. I also happened to have tons of cool objects in SecondLife to use for the job (Cars, Trains, Boats, Planes etc.). It wasn’t long before Transit Paradise was born.

Touch the 360° image to begin exploring, touch the objects and doors to enter virtual 360° experiences, and touch “i”s to learn about the experiences.

You can also explore it on Kuula.

One limitation of my approach to making Web Worlds reared it’s ugly head, though.

You can only cram so many doors and objects into a single 360° photo.

This result was that there wasn’t enough room for all of the Transportation content, and I decided that Space Transportation needed to go into a separate Web World.

I was also updating the Space pages at the time and decided to address another weakness. While the existing Solar Extremes Toy World was a fine interface for the Solar System pages, there were some pages related to Astronomy that weren’t included in it.

Ultimately Space Transportation and Astronomy were combined into Space Depot.

Touch the 360° image to begin exploring, touch the objects and doors to enter virtual 360° experiences, and touch “i”s to learn about the experiences.

You can also explore it on Kuula.

Soon after that I was working on the Library page and saw experiences there begging for attention. The Great Libraries Antechamber resulted, and the post Little, Big, Old, Spooky Libraries explains more about it.

———————–
Hike the Web!

November 17th is National Take a Hike Day, and I planned a post to highlight some virtual hikes on the Web. A Web World with doors to those and some parks seemed like a nice idea, and so Hiking Trails Hall came into being.

I was also updating the pages in the Nature section of Cosma around that time, and I thought it would be good to make Web Worlds to emphasize the links to experiences quietly lurking about on those pages.

For example, there were links to 3D tours of Natural History Museums on the Dinosaur page, and so a Web World for accessing Natural History Museums seemed like a “should do.”

The Plant, Flower and Tree pages had links to some lovely Botanical Gardens, so Botanical Gardens Orangery was an obvious choice for another Web World.

There were many links to fun experiences on the Animal pages that needed attention. I also happened to already have some very cute animals in my inventory in SecondLife, so Critter’s Hollow was a no-brainer.

Finally, I created this Nature Center to integrate and access the four separate Web Worlds and introduced it in the Hike the Web post.

Touch doors and objects to enter 360° virtual experiences, touch “i”s to learn more, and touch arrows to go to other areas of the Nature Center.

You can also explore it on Kuula.

———————–
Beach Bum Break

Then came January, in New England, and this year was worse than usual! 🙁

I’m a hopeless “beach person.” That’s why there’s even a Beach page on Cosma.

I couldn’t go visit beaches with warm weather, so making Enchanted Beach Hut, Enchanted Beach Shack and the Enchanted Beach House below were therapy. You can read about it in My Enchanted Beach Houses post.

Touch doorways to visit 360° experiences, and touch posters and objects to find out more.

You can also explore it on Kuula.

It turned out that my beach adventures weren’t just therapy — they also inspire the design of the largest Web Worlds creation so far …

———————–
Wander the Web@Wanderlust!

Later in January I got busy slogging through updating and expanding the “World” pages (Americas, Europe, Africa, Asia, Oceania, Antarctica and their many children).

Years ago I made an arm-chair Travel Lounge Toy World. It was okay, but it didn’t showcase many immersive experiences.

In fact, there were so many links to fantastic experiences on the pages that I was updating, a single Web World wasn’t going to be enough. There ended up being six Web Worlds (Americas, Europe, Africa, Asia, Oceania and Antarctica).

Notice that I loved my Enchanted Beach House so much, I repurposed it for all of them. Then, as with the Nature Center, I made a central Web World to access the others. Voila! The result was Wanderlust Travel Villa!

Touch doorways to visit 360° experiences, and touch posters to find out more.

You can also explore it on Kuula.

———————–
Walk-in-Web

Earlier in February, after the extravaganza that was Wanderlust, I wasn’t sure that I would be up to making more Web Worlds any time soon. Then I was updating the Arts & Entertainment pages and realized a few things.

First, I don’t spend nearly enough time on them, and I don’t add that content to the other pages as much as I should either. I need to fix that.

Second, my earlier Walk-in-Art Toy World was kind of pathetic, and it didn’t have links to great art museums that you can visit on the Web.

Of course, that just wouldn’t do at all, so welcome to Walk-in-Art & Museums.

Touch the art and doorways to visit 360° experiences.

You can also explore it on Kuula.

———————–
One World to Rule Them All

After reading the story above, I hope you can see why I needed to make a single Web World to access the others. It became too unwieldy to find all of the Web Worlds distributed across the Cosma Web site, and old fashioned text links to them would be too boring and not in the spirit of why I made them.

I hope you enjoy using Web Worlds@Cosma to Hike, Wander and Walk-in the hundreds of 3D and 360° experiences that you can find through Cosma Web Worlds Welcome Area!

Enjoy!
— M. E. Hopper

Walk-in-Art & Museums!

Last week I wrote Enchanted Beach Houses where I explained how I was inspired to create the Wanderlust Magic Travel Villa. It’s a “virtual travel” application with a visual interface to over a hundred 3D and 360° experiences.

In case you didn’t see it, here it is again.


You can also explore it on Kuula.

You can use the above interface or these posters to visit all seven “Web Worlds.”

           

One thing that I regretted was that I couldn’t include more 3D and 360° experiences.

There just wasn’t enough room in the Villa to link to the hundreds of experiences that I’ve included on the pages on Cosma.

For example, I had to decide whether to include the Eiffel Tower or the Louvre?

I ultimately decided to leave off the Louvre.

That means that there are links to virtual experiences on the page about France on Cosma that are not in the Europe Room in the Wanderlust Magic Travel Villa.

Here are examples of experiences that you will see links to on Cosma that are not in the Villa.

Virtual Tours (Louvre, Official Website)
Louvre Museum (360 Stories)
The Louvre Museum a 360° Experience (Escape Now, YouTube 360° Video)

I found myself leaving out a lot of museum experiences, and I was particularly sad to leave out experiences for some of the greatest art museums. That’s why I decided that this old Toy World Walk-in-Art could use an upgrade.

This is the old world. Click on paintings to see 3D and 360° experiences.


You can also explore this Toy World on Kuula.

Now welcome to Walk-in-Art & Museums!

Touch art and doorways to visit 360° experiences.


You can also explore it on Kuula.

Here are links to some other, related posts on Cosma.

Walk-in-Art
Art Revisited
Dive-in-Art
Leonardo Lately
Magical Paintings
Into Van Gogh

Enjoy, but beware, it’s easy to get lost in 360° art!

Find out more about the visual arts and museums …

Beachy Adventures

Hello, it’s been awhile.

You may have noticed that there haven’t been as many posts on Cosma as there used to be. There are a few reasons for this, but a big one is that, with an old project like Cosma, the focus on different parts of it must shift over time.

Last year’s focus began with cleaning up and expanding the content on the pages. The previous formatting wasn’t great, and there were quite a lot of broken links. They were pretty mangy, and it was time to deal with it.

Then the abrupt discontinuation of the 360° image hosting service called RoundMe required an additional focus on recoding and posting all of the Toy Worlds. You can see all of the re-posted Toy Worlds on Kuula.

Here is the main entry to the new version of Toy Worlds. Click on objects to find out about them. Use the menu or doors to visit other Toy Worlds.

While all of that was going on, the posts (which I call Adventures), a major priority for so long, fell by the wayside. Once upon a time there were over 200 of them that had been accumulating since 2016 when Cosma moved to WordPress after Wikispaces shut down (there were hundreds more posts there that were written over ten years and have never been re-posted here). Many posts on this site were outdated, and a lot of the YouTube videos were broken. I decided that it would be better to hide them until I had time to currate and repost them.

So, the time to focus on posts has arrived. Watch for many old and new “Adventures” to (re)appear in the semi-near-future.

I decided to start with (re)posting some “Beachy Things.” This isn’t because they’re all that central to the content of Cosma. They are not.

It’s just because whenever I start to work on something for Cosma, I tend to start with things that relate to my personal art and adventures, and those tend to be focused on beachy things. I attribute this to the undue influence of my pesky Hopper genes.

It is no coincidence that there are pages about beaches, lighthouses and sandcastles.

One of my first Toy Worlds was also a silly little beach scene. Here it is.

I first introduced that in this post called, not surprisingly, The Beach.

Here are other “beachy” posts that I spiffed up.

Beach Gazes
Gone Beaching!
Catch Some Waves!
Sand Art

I hope you have enjoyed this beachy break. If it has inspired you to visit a beach, either virtually or in real life, then check out CNN’s A Year of the World’s Best Beaches and Dr. Beach to find more sea, sand and sun.

Happy Beaching!

Polar Party Toy World

About five years ago I created a series of what I called Toy Worlds to be 3D interfaces to Cosma.

You can see all of my Toy Worlds on my page on the Kuula service that I use to post them.

That was a phase that I thought was over   —   I moved on to exploring other technologies for making 3D websites (more about that in the spring). However, I got nostalgic for Toy Worlds while I was pulling out holiday decorations this year, so here is a brand new Toy World.

Click and drag to look around and click on objects to learn more about them.

Enjoy & Happy Holidays!
Mary

Musical Mischief

Serendipity plays a hand in these posts — more often than not one post leads to another.

This is one of those times.

The last post about Furby Hacking left me itching to explore another Road Not Taken.

It turned out that Sam Battle’s odd creation, Furby Organ, led YouTube to suggest all sorts of other intriguing music related mischief to explore. So I took the bait and went surfing.

The first, most insistent suggestion that YouTube made was to take a look at Wintergatan’s unusual Rube Goldberg’esque extravaganza called the Marble Machine!

Wintergatan (YouTube Channel)
Wintergatan (Official Website)

Like many other music hackers, they posted numerous videos about how they did it on their YouTube Channel. That includes “How it Works” Part 1 and Part 2. You can also visit the retired Marble Machine at the Speelklok Museum in Utrecht.

Next YouTube incessantly suggested that videos from Animusic were worth a watch.

AnimusicLLC (YouTube Channel)

Right again!

Animusic also posted a video about making it on their YouTube Channel.

A little less predictable suggestion was a video about how Intel built a physical Pipe Dream demo for a conference. Take a look, but be aware that it’s not until the middle of the video that you can start to get the gist of the demo.

Steven Leibson (YouTube Channel)

Talk about Rube Goldberg’esque!

Next up was another video from Animusic with a distinctly different vibe.

Alexandre Dobruski (YouTube Channel)

A musician on YouTube calling himself SirGagarin just couldn’t resist posting his take on the genre using Hot Butter’s synth-pop instrumental Popcorn!

SirGagarin (YouTube Channel)

All of this couldn’t help but remind me of the Grand Daddy of all musical tech wizardry, Disney’s Fantasia.

In case you’ve never seen it, here’s a link to the Sorcerer’s Apprentice scene from Fantasia

Sorcerer’s Apprentice (Fantasia, Walt Disney Studios)

Of course, Fantasia has been re-imagined many times over the years, and modern digital wizardry has aided and abetted in adding a few honorable mentions to that pantheon.

For example, here is a 360° video of the LA Philharmonic playing the iconic opening of Beethoven’s Fifth Symphony, appropriately enough, at Walt Disney Concert Hall.

Be sure to stick with it and look around to get the full Fantasia effect.

Watch the video below in 360° on YouTube here!

LA Phil (YouTube Channel)
LA Phil (Official Website)

Disney also produced a modern take on Fantasia entitled The Sorcerer’s Apprentice that had a fun scene featuring the hit song Secrets by One Republic.

It always struck me as a shame that no 360° version of that scene was ever made. Apparently I wasn’t alone. There are a couple of 360° fan videos by some school kids and a cover band that try to get the job done as best they can.

Perhaps One Republic felt the same way, too.

They never did a 360° video for Secrets, but later on they did make an enchanting 360° video of their hit song Kids. Here’s a link to that awesome video.

Kids 360 version (OneRepublic, YouTube)

It’s worth a watch, or even better, two. It so well done that it takes a few viewings to catch how much is going on in the scene.

Like all great musical tech wizards, they also did a “behind the scenes” and posted it on their YouTube Channel.

Now here’s another inductee into this informal “Musical Tech Wizard Hall of Fame” that’s evolving right here in this post.

If you watch television at all, then you’ve probably seen a commercial for the Elton John biopic Rocketman that’s being released May 30th. It’s timing coincides with his final world tour Farewell Yellow Brick Road that will include more than 300 shows across five continents.

What you may not know is that at the same time as he announced the tour, he also published a lovely 360° video that includes recreations of some of his most iconic performances. Here’s a link to that fun video.

Farewell Yellow Brick Road: The Legacy – VR360 (Elton John, YouTube)

As you watch the video, you can’t help but wonder how it was made. The good news is that you don’t have to guess, because being the great music hacking wizard that he is, Elton John also posted a Making of Farewell Yellow Brick Road that explains the amazing amount of work that went into the clip.

While on the topic of tech wizards of the musical world, it would be remiss to not also include another leader of the pack.

Paul McCartney has never been one to shy away from cutting edge tech, so it’s no surprise that he was one of the first artists to publish a 360° video of a live concert — it was filmed during his historic final show at Candlestick Park. Sadly, that video is not available on YouTube, but a couple of his other forays into 360° video are on his Pure McCartney YouTube Channel.

Here’s one of them that’s an amusing experiment in multimedia and montage.

Paul McCartney ‘Dance Tonight (Pure McCartney, YouTube)

Finally, I can’t resist sharing my own little experiment in music related mischief.

Here’s my Music Heaven Toy World. Click on notes to learn about music.


You can also explore this Toy World on Kuula.

Enjoy & Happy Weekend!

Find out more about music and technology …

Toy Worlds@Cosma

I’ve got toys on the brain.

Why not? It ’tis toy season, after all!

Except that if you’ve been reading these posts for awhile, then you know I’ve had toys on the brain for many months now because I’ve been creating experimental interfaces to this site, and I’ve been using toys to do it 🙂

Cosma.org is a directory of some of the best content resources on the web, so showcasing great resources is the primary goal of this project. However another key goal has always been to provide a fun spatial interface to those great resources. There have been many versions of interfaces made in many ways over the years (HyperCard, SecondLife, Unity3D etc.). You can find out more about them on the Worlds page.

A funny thing happened while doing “previs” for a future version, though.

It turned out that using a RICOH THETA S 360° Camera and Kuula to hack together a demo led to an unexpectedly fun and useful interface.

This 360° image is the first in a series of Toy Worlds that serve as a 3D interface to Cosma.

Click on objects to find out about them.
Use the menu or doors to visit other Toy Worlds.

You can also explore this Toy World on Kuula.

Here is one of the earliest, less “polished” demos that I created before all of the Toy Worlds that are distributed across this site. There are some fun nooks and crannies to explore in this one!

While it is a bit “rough around the edges” relative to the other, later demos, it does have the advantage of having been shot in an actual dollhouse, so it is the most “toy season” appropriate Toy World demo of them all!

Bit of Backstory

I bought a RICOH THETA S 360° awhile ago.

I didn’t want me and/or the house in every shot as I learned to use the camera.

Then I had an idea! Why not use a lamp shade to cover the camera?

I tried that, but the only lamp shades in the house were too little to get a sense of the focal point and resolution in the shots.

There was lamp shade shopping to be done.

That is how I found myself in a Target with a lamp shade on my head checking out the view.


Ooops! 🙂

So, I found the perfect lamp shade and started to learn how to shoot 360° images.
Perfect Lamp Shade

Of course, inside a lamp shade is boring!

That’s why I also grabbed some cheap, silly stuff at Target when I got the lamp shade.

Next I decided to test out the 360° photo sharing service called Kuula.

It has the ability to add links, so I decided to make something more elaborate to test out the linking capabilities.

Here’s the first “shade world” that I created in order to test links in Kuula 🙂

It was around this time that I began to realize that a more elaborate version of this approach might work for doing “previs” for some “microworlds” that I plan to make and embed on this site when there is a sufficiently advanced way to show high quality and interactive 3D spaces on web pages.

I began going in that direction with this “microworld” that was my first experiment in using Kuula as a “previs” tool before creating something in a more robust platform like Unity3D.

Then I found this adorable dollhouse in a local antique shop, and I just had to start making some far more elaborate demos!

In order to get more objects in the dollhouse and provide closure to the space, I built it out with some wooden frames. Then those wooden frames turned out be so useful, they clearly took on a life of their own!

So, things went on from there to become the interface to Cosma that Toy Worlds are now — you will see many Toy Worlds distributed across this site.

At this point I’ve taken these demos to their natural conclusion as far as making interfaces to this site. My next adventure will involve either moving on to a new 3D/360° platform or going back to using Unity 3D for making visual interfaces to this site. You can watch for updates about my progress doing this on the Worlds page of this site.

While I’m not planning on creating any more Toy Worlds for this site, that doesn’t mean that there is no future for them.

I don’t know if you noticed, but Toy Worlds also happen to be a great, newfangled way to do those good old staple projects for elementary school students, dioramas.

I’m hoping that elementary school teachers and anyone who is raising an elementary school kid will not only get a kick out of exploring Toy Worlds@Cosma.org — they might also be inspired to create some of their own!

So there it is — I hope you enjoy Toy Worlds & Happy Holidays!

Find out more about Worlds@Cosma …

The Beach

One long term goal of Cosma is to include an entertaining, interactive and immersive 3D Interface. There are already “demos” of what that might look like, but none of the available technologies are ideal, so there is no full implementation of the vision (yet).

The most recent demo is a fun little Toy World that started out as an experiment in using a 360° image as a “previs” tool for a full implementation in Unity3D.

Click on objects to find out about them.

You can also explore this Toy World on Kuula.

Stay tuned for more fun experiments soon!

Find out more on the Worlds and Worlds Challenge pages …

See also Beach, Lighthouse and Sandcastle

Art Revisited

Artists have revisited, reinterpreted, and in more recent terminology, “remixed” earlier artist’s work for as long as there has been art. Happily, this trend is alive and well, and new immersive 360°/3D/VR technologies are being used to revisit and add new dimensions, literally, to classic art masterpieces.

Here’s a link to an earlier post where I showed how artists experimented with allowing viewers to experience entering van Gogh’s Starry Night.

Walk-in-Art

The latest example of this type of thing to cross my screen is this YouTube 360° video from the Royal Museums of Fine Arts of Belgium explicating Bruegel’s A fall with the Rebel Angels.

Watch the video below in 360° on YouTube here!

Royal Museums of Fine Arts of Belgium (YouTube Channel)
Royal Museums of Fine Arts of Belgium (Official Website)

Great stuff, and it is in good company. There is a growing list of examples of famous works being reinterpreted in creative new ways. For example, last year the Salvador Dalí Museum in St. Petersburg (FL) held an exhibit entitled Disney and Dalí: Architects of the Imagination.

That exhibit featured an experience entitled Dreams of Dalí: A Virtual Reality Experience that allowed visitors to use a VR headset to step into Dali’s painting Archeological Reminiscence of Millet’s “Angelus.” Here is a video and article about the VR experience.

CNET (YouTube Channel)
CNET (Facebook Page)

Explore a Salvador Dalí Masterpiece in Virtual Reality (Lulu Chang, Digital Trends)

This video is a preview of just the Dreams of Dalí VR experience.

Goodby Silverstein (YouTube Channel)
Goodby Silverstein (Official Website)

Finally, and most importantly, here is the 360° video of Dreams of Dalí.

Watch the video below in 360° on YouTube here!

The Dalí Museum (YouTube Channel)
The Dalí Museum (Official Website)

While it is probably going too far to say that “remixing art” using various three-dimensional techniques is a “killer app” for new immersive 360°/3D/VR technologies, it is at least an interesting trend to celebrate.

Finally, here’s my own little fun 360° experiment with “walk-in-art” that I made as part of a series of Toy Worlds for Cosma. Click on paintings to walk into them!

You can also explore it on Kuula.

Find out more about the visual arts and media …