Athena’s Chamber & Muses’ Tea Party

You are cordially invited to explore the two newest additions to the pantheon of Cosma’s Web Worlds.

They are both reimaginings of earlier Toy Worlds.

Just touch the 360° images to explore them!

Athena’s Chamber is a reimagining of Athena’s Office.

Muses’ Tea Party is a reimagining of Muses’ Playroom.

Enjoy!


You can also (re)visit Cosma’s Knowledge Navigation Center!

Touch posters and objects to find out about them or visit other worlds.


You can also explore it on Kuula.

About | Worlds | Adventures | Contents | Index


Cosma is not a funded project — money is neither requested nor accepted, so there is no budget for publicity.

The only request is that you please tell other people about it.

Thank you!


© M. E. Hopper

Cosma’s Knowledge Lobby!

Check out Cosma’s brand new Knowledge Lobby!


You can also explore it on Kuula.

Here’s a quick backstory about it.

I’ve been “making knowledge a place” for a long time, so at this point Cosma features MANY 3D worlds that enable spatial navigation of the Cosma site and other content on the Web.

Recently I’ve been upgrading my old Toy Worlds to somewhat parallel Web Worlds.

For example, here’s the “Walk in Art” Toy World.


You can also explore it on Kuula.

It was cute for what it was, but limited.

Here is the newer, expanded “Walk in Art & Museums” Web World.


You can also explore it on Kuula.

You get the idea.

This Welcome Area is one of the few Toy Worlds that I hadn’t upgraded to a Web World.


You can also explore it on Kuula.

It is essentially a 3D version of Cosma’s 2D Showcase page that has links to sample pages, and it has been the primary interface to Cosma since 2018. It was overdue for an overhaul.

Again, here’s the same new Web World as above for comparison.


You can also explore it on Kuula.

Notice that there is a (not very well hidden) trap door that leads to another new Web World.

Next year marks a major milestone in Cosma’s development, so I was playing around with what a real life exhibit about it would look like. Then my simple thought experiment snowballed into this elaborate exercise in visualization.


You can also explore it on Kuula.

Of course, every object is a visual link to something on the Web.

What better place to put such a thing than below the new Welcome Area, right?

It serves as an extended, visual “About” page.

So that’s the story behind Cosma’s new “Knowledge Lobby” and the cellar beneath it.

Now the majority of my Toy Worlds have been upgraded to Web Worlds.

Although, there are still a few more to go …

Stay Tuned!

Corn Mazed!

Step into my latest Web World!

Touch the 360° image to begin exploring.

You can also see it on Kuula.


Backstory

I’ve made a LOT of Web Worlds over the last few years. You can see them here.

They are fun to make and use, but the navigation is fairly simplistic.

However, I know better things are possible.1

Last week I decided to figure out how to make more complex “Myst-like” creations.

The process of learning and practicing the new techniques was a tad tedious.

So, I took a break, and my September is Corny post was the dubious result.

What I failed to mention in the post was just how lost I got in corn mazes.

It was ludicrous — it turned into way more than the tiny break it was supposed to be!

Dr. Mary’s Handy Dandy Guide to Corn Mazes below was the result.

Then along the way I happened to Google “How to Make a Corn Maze.”

I REALLY got lost in that, and then, lo and behold, it hit me.

Making a corn maze would be an excellent way to practice my newly minted technical skills!

Voilà, my new Corn Maze above was the result.

As for how long it will take you to explore it, no worries.

It is tiny — it isn’t even the size of a city block.

It will probably only take you a few minutes to finish.

Only time will tell how much larger my future Web Worlds will get, though 😉

I have made some fairly extensive “Knowledge Places” in the past (e.g. Knowledge Paradise).

Enjoy!


Dr. Mary’s Handy Dandy Guide to Corn Mazes

Encyclopedia

Corn Maze (Wikipedia)

Inspiration

Life Lessons in a Corn Maze (Kelsey Luing, Boston.com)

Guide

Pro Tips: How Not to Get Lost in a Corn Maze (Kelsey Luing, Boston.com)

Here some links to help you find a corn maze near you.

Corn Mazes in Massachusetts (Boston Central)
Which corn maze is the best? Vote now! (USA Today)

Science

7 Incredible NASA Corn Mazes: Cool Crop Circles for Science (Nancy Atkinson, Universe Today)

Commerce

Corn Maze a Cash Crop For Farmers (The Weather Channel)

Product

Corn Maze (Etsy)

History

Inside the Weird World of Corn Mazes (Roxanne Hoorn, Atlas Obscura)

Library

Corn Maze (Library Thing)

Corn Maze (WorldCat)

Education

Ten Lessons for Teaching Geography Using Corn Mazes (U.S. Geological Survey)
Design a Corn Maze (Where The Teaching Things Are)

Occupation

Farmers Turn to Professionals to Cut Corn Mazes (NJ.com, YouTube Video)

News

Corn Mazes (JSTOR)
Corn Mazes (NPR Archives)

Competition

Best Corn Maze (USA 10 Best)

Game

Corn Maze Games (The Corn Maze Guy)

Poem

OEDILF: The Omnificent English Dictionary In Limerick Form

1.   The owl and the end of the maze is my homage to the mascot of the 3D MIT’s Athena/Muse software and associated applications which I studied during my doctoral research and also worked on as an MIT employee in the 1990s.

Beach Bum’s Magic Game Room

‘Tis the season for games!

At least it is for me, because I update my “fun” pages every year around this time.

Of course, the game page is the most fun to do.

While I was doing research for upgrading the history section of the page, I stumbled upon this awesome article published in 1972 that has a ton of neat history about the game Spacewar and a lot of other “computing” related things as well.

Spacewar: Fanatic Life and Symbolic Death Among the Computer Bums (Stewart Brand, Rolling Stone)

I loved the word “bum” in the title of the article so much, I decided to use it in the title of this new “Web World” that I made to showcase some neat interactive “game” related experiences.

Touch the 360° image to begin exploring

If you can’t see it, or it isn’t working, you can also see it directly on Kuula.

Enjoy!

Find out more about the games …

Hike, Wander & Walk-in the Web!

Welcome to Web Worlds@Cosma!

The pages of Cosma have links to many thousands of the best resources on the Web.

Immersive 3D and 360° experiences are among the most valuable types of resources, and so there are links to thousands of them distributed across the hundreds of pages on the Web site.

The Web Worlds@Cosma are thematic 360° images with visual links to a sample of ten to twenty of the best Immersive 3D and 360° experiences on the Web for a specific subject.

There are many Web Worlds distributed across the pages on the Cosma Web site.

The Web World below is a special one with links to many of the others.

There are hundreds of immersive 3D and 360° experiences to explore!

Click on objects to see 3D and 360° experiences, and click doorways to go to other Web Worlds.

You can also explore it on Kuula.

If you’ve been following Cosma, then you know that Web Worlds have been evolving over the course of the last year. Continue reading below to learn the story behind them.

———————–
New Worlds, Old Ways@MEHopper

The story of Web Worlds began while I was updating my MEHopper Web site last summer.

I had been playing around with virtual home staging software and noticed that some of the spaces looked as if they were generated in the virtual world SecondLife. It was neat to see that “nearly” photorealistic 360° images could be generated and exported from that system.

I’ve used SecondLife to create Knowledge Places for decades, and I knew that it was now possible to take and download 360° photos, but I hadn’t gotten around to trying it yet.

I finally got inspired to do it and started with (re)creating my MEHopper Gallery Toy World. Toy Worlds are dioramas created with dollhouse furniture and other miniature objects that are photographed with a RICOH THETA S 360° Camera. The resulting 360° photos are posted on Kuula to overlay links to the Web.

Sure enough, I was able to take a 360° picture in SecondLife and upload it to Kuula to add links in the same way that I had for the Toy World. The result was this new MEHopper Gallery.

Click on the pictures to read posts about when and where they were taken.

You can also explore it on Kuula.

———————–
Web Worlds@New Media Museum

The experiment was successful enough that I decided to try my hand at another one.

This time it was for a space for my New Media Museum Web site. I had experimented with making virtual museums using my own museum’s content, but this time the goal was to create an interface to other computer museums.

This goal also inspired me to resurect my idea of “Magic Doors” from my work in SecondLife. You can read about the history of them on the Knowledge Objects page.

The result of this experiment was the Computer Museums Lobby below, and you can read the story about why this came about in this post on my New Media Museum Web site.

Touch the 360° image to begin exploring, objects to learn about them, “i”s to learn about the museums, and doors to enter the virtual museums.

You can also explore it on Kuula.

It was around this time that it dawned on me that Web Worlds was a good term for describing the 3D interfaces that I was creating in SecondLife and Kuula to make visual links to other immersive 3D and 360° experiences on the Web. I did some research and found that the term had been used to describe virtual worlds on the Web before, and so I decided that it was the right term to use for what I was doing.

———————–
Web Worlds@Cosma

It wasn’t long after the term Web Worlds stuck that I decided Cosma needed some of them.

One major goal of Cosma is to have 3D interfaces for spatial Knowledge Navigation of the resources on Cosma and other Web sites. The history of this work is on the Worlds page.

There are currently a series of Toy Worlds that serve as 360° visual interfaces for the major content areas of Cosma. There is also a Cosma Welcome Area Toy World on the front page of Cosma that has links to the others.

However, there are some content areas that don’t have Toy Worlds. That’s because I never got around to making them, and this has bugged me for awhile. Web Worlds struck me as a way to remedy the situation.

The idea of “Magic Doors” as links to other immersive 3D and 360° experiences came in handy, too. I’ve been adding links to immersive 3D and 360° experiences on the pages of Cosma for about five years, and there are thousands of them distributed across the Web site. Unfortunately, few people notice them because the links to amazing experiences blend in with more mundane links (Wikipedia, Library of Congress, Open Courseware, JSTOR etc.). I decided that Web Worlds with visual links could be a way to bring more attention the links to immersive 3D and 360° experiences.

I happened to be updating the Transportation pages, and it was one of the content areas with no Toy World. I also happened to have tons of cool objects in SecondLife to use for the job (Cars, Trains, Boats, Planes etc.). It wasn’t long before Transit Paradise was born.

Touch the 360° image to begin exploring, touch the objects and doors to enter virtual 360° experiences, and touch “i”s to learn about the experiences.

You can also explore it on Kuula.

One limitation of my approach to making Web Worlds reared it’s ugly head, though.

You can only cram so many doors and objects into a single 360° photo.

This result was that there wasn’t enough room for all of the Transportation content, and I decided that Space Transportation needed to go into a separate Web World.

I was also updating the Space pages at the time and decided to address another weakness. While the existing Solar Extremes Toy World was a fine interface for the Solar System pages, there were some pages related to Astronomy that weren’t included in it.

Ultimately Space Transportation and Astronomy were combined into Space Depot.

Touch the 360° image to begin exploring, touch the objects and doors to enter virtual 360° experiences, and touch “i”s to learn about the experiences.

You can also explore it on Kuula.

Soon after that I was working on the Library page and saw experiences there begging for attention. The Great Libraries Antechamber resulted, and the post Little, Big, Old, Spooky Libraries explains more about it.

———————–
Hike the Web!

November 17th is National Take a Hike Day, and I planned a post to highlight some virtual hikes on the Web. A Web World with doors to those and some parks seemed like a nice idea, and so Hiking Trails Hall came into being.

I was also updating the pages in the Nature section of Cosma around that time, and I thought it would be good to make Web Worlds to emphasize the links to experiences quietly lurking about on those pages.

For example, there were links to 3D tours of Natural History Museums on the Dinosaur page, and so a Web World for accessing Natural History Museums seemed like a “should do.”

The Plant, Flower and Tree pages had links to some lovely Botanical Gardens, so Botanical Gardens Orangery was an obvious choice for another Web World.

There were many links to fun experiences on the Animal pages that needed attention. I also happened to already have some very cute animals in my inventory in SecondLife, so Critter’s Hollow was a no-brainer.

Finally, I created this Nature Center to integrate and access the four separate Web Worlds and introduced it in the Hike the Web post.

Touch doors and objects to enter 360° virtual experiences, touch “i”s to learn more, and touch arrows to go to other areas of the Nature Center.

You can also explore it on Kuula.

———————–
Beach Bum Break

Then came January, in New England, and this year was worse than usual! 🙁

I’m a hopeless “beach person.” That’s why there’s even a Beach page on Cosma.

I couldn’t go visit beaches with warm weather, so making Enchanted Beach Hut, Enchanted Beach Shack and the Enchanted Beach House below were therapy. You can read about it in My Enchanted Beach Houses post.

Touch doorways to visit 360° experiences, and touch posters and objects to find out more.

You can also explore it on Kuula.

It turned out that my beach adventures weren’t just therapy — they also inspire the design of the largest Web Worlds creation so far …

———————–
Wander the Web@Wanderlust!

Later in January I got busy slogging through updating and expanding the “World” pages (Americas, Europe, Africa, Asia, Oceania, Antarctica and their many children).

Years ago I made an arm-chair Travel Lounge Toy World. It was okay, but it didn’t showcase many immersive experiences.

In fact, there were so many links to fantastic experiences on the pages that I was updating, a single Web World wasn’t going to be enough. There ended up being six Web Worlds (Americas, Europe, Africa, Asia, Oceania and Antarctica).

Notice that I loved my Enchanted Beach House so much, I repurposed it for all of them. Then, as with the Nature Center, I made a central Web World to access the others. Voila! The result was Wanderlust Travel Villa!

Touch doorways to visit 360° experiences, and touch posters to find out more.

You can also explore it on Kuula.

———————–
Walk-in-Web

Earlier in February, after the extravaganza that was Wanderlust, I wasn’t sure that I would be up to making more Web Worlds any time soon. Then I was updating the Arts & Entertainment pages and realized a few things.

First, I don’t spend nearly enough time on them, and I don’t add that content to the other pages as much as I should either. I need to fix that.

Second, my earlier Walk-in-Art Toy World was kind of pathetic, and it didn’t have links to great art museums that you can visit on the Web.

Of course, that just wouldn’t do at all, so welcome to Walk-in-Art & Museums.

Touch the art and doorways to visit 360° experiences.

You can also explore it on Kuula.

———————–
One World to Rule Them All

After reading the story above, I hope you can see why I needed to make a single Web World to access the others. It became too unwieldy to find all of the Web Worlds distributed across the Cosma Web site, and old fashioned text links to them would be too boring and not in the spirit of why I made them.

I hope you enjoy using Web Worlds@Cosma to Hike, Wander and Walk-in the hundreds of 3D and 360° experiences that you can find through Cosma Web Worlds Welcome Area!

Enjoy!
— M. E. Hopper

Walk-in-Art & Museums!

Last week I wrote Enchanted Beach Houses where I explained how I was inspired to create the Wanderlust Magic Travel Villa. It’s a “virtual travel” application with a visual interface to over a hundred 3D and 360° experiences.

In case you didn’t see it, here it is again.


You can also explore it on Kuula.

You can use the above interface or these posters to visit all seven “Web Worlds.”

           

One thing that I regretted was that I couldn’t include more 3D and 360° experiences.

There just wasn’t enough room in the Villa to link to the hundreds of experiences that I’ve included on the pages on Cosma.

For example, I had to decide whether to include the Eiffel Tower or the Louvre?

I ultimately decided to leave off the Louvre.

That means that there are links to virtual experiences on the page about France on Cosma that are not in the Europe Room in the Wanderlust Magic Travel Villa.

Here are examples of experiences that you will see links to on Cosma that are not in the Villa.

Virtual Tours (Louvre, Official Website)
Louvre Museum (360 Stories)
The Louvre Museum a 360° Experience (Escape Now, YouTube 360° Video)

I found myself leaving out a lot of museum experiences, and I was particularly sad to leave out experiences for some of the greatest art museums. That’s why I decided that this old Toy World Walk-in-Art could use an upgrade.

This is the old world. Click on paintings to see 3D and 360° experiences.


You can also explore this Toy World on Kuula.

Now welcome to Walk-in-Art & Museums!

Touch art and doorways to visit 360° experiences.


You can also explore it on Kuula.

Here are links to some other, related posts on Cosma.

Walk-in-Art
Art Revisited
Dive-in-Art
Leonardo Lately
Magical Paintings
Into Van Gogh

Enjoy, but beware, it’s easy to get lost in 360° art!

Find out more about the visual arts and museums …