Knowledge Navigation

Cosma / Communication / Knowledge / Navigation

A key goal of Cosma is to have a 3D interface to enable truly spatial “Knowledge Navigation”of the Knowledge Resources hosted on the Cosma Web site. It would be impossible to overstate the centrality of the concept of Knowledge Navigation to Cosma. The project is founded upon the premise that when knowledge is intuitively organized, and then presented in a spatial format, everyone can easily master it. This premise has driven the development of Cosma, and that is why this site features Worlds for you to use to explore this Web site and others. You can find out a lot more about the history of the ongoing quest to provide a 3D interface to Cosma on the Worlds Challenge page. 1

—————————

Introduction2

Dictionary

knowledge : the sum of what is known : the body of truth, information, and principles acquired by humankind — Webster   See also   OneLook

navigation : to steer a course through a medium — Webster   See also   OneLook

knowledge navigation : to steer a course through the information and knowledge acquired by humankind — M. E. Hopper

———————–

Cosma has a number of 3D interfaces that enable truly spatial Knowledge Navigation and invite exploration of the Knowledge Resources inventory hosted on this site.

—————————

Web Worlds@Kuula are currently the main type of 3D interface that you will find on Cosma.

This is Cosma’s main Welcome Area were you can start your journey into knowledge!

Touch posters and objects to find out about them or visit other worlds.


You can also explore it on Kuula.

If you click on the (not very well hidden) trap door, you will find yourself in this Web World that is an exhibit about Cosma’s history.


You can also explore it on Kuula.

The Web World below is a special one with links to many of the others that you can find distributed across this Web site. You can use it to find hundreds of immersive 3D and 360° experiences to explore!

Click on the objects to see 3D and 360° experiences, and click doorways to go to other Web Worlds which also feature objects and doorways with links to 3D and 360° experiences.


You can also see it directly on Kuula.

You can find out on the Web Worlds page and in the post Hike, Wander & Walk-in the Web!

—————————

Cosma still features Toy Worlds that served as 3D interfaces to Cosma before Web Worlds.

Toy Worlds are similar to Web Worlds, but they were made by capturing 360° images of “real world” spaces made with minature toys.

This is the Welcome Area that is similar to the Welcome Area above.

Click on objects to find out about them.
Use the menu or doors to visit other Toy Worlds.


You can also explore this Toy World on Kuula.

Find out more about on the Toy Worlds page.

————————–

Preservation

History

——————————————————–
Hypertext in Historical Context: Vannevar Bush and Ted Nelson Revisited
——————————————————–

Hypertext in Historical Context: Vannevar Bush and Ted Nelson Revisited (M. E. Hopper)

Museum

New Media Museum (Knowledge Navigation, Trailblazers, Service, Hypermedia, World)

Library

Subject: Knowledge Navigation (WorldCat)

—————————

Participation

Education

Course

——————————————————–
Knowledge Systems 101
——————————————————–

Knowledge Systems 101: From Alexandria to Hitchhiker’s Guide (M. E. Hopper)

Community

News

Knowledge Navigation (JSTOR)

returntotop

——–

Related

These are links to pages about closely related subjects.

Knowledge

Knowledge Navigation

Knowledge Worlds
Knowledge Objects (K-Objects)
Knowledge Places (K-Places)

Knowledge Gates to Second Life (K-Gates, Alpha)
Knowledge Palace (K-Palace, Beta)
Knowledge Paradise (K-Paradise, K-Places 1.0)

Toy Worlds (Post)
Web Worlds (Post)
Worlds Challenge

——————

Knowledge Form

Introduction, Inspiration, Foundation, Innovation, Preservation, Participation and Expression

Knowledge Realm

Cosmological, Physical, Terrestrial, Anthropological and Mystical

———————————————–

Notes

1.   One stop in the saga of M. E. Hopper’s mission to enable truly spatial knowledge navigation took her to MIT where she developed content for a presentation, proposal and course during her Post Doc in Comparative Media Studies.
Hopper, M. E. (1998, October). Hypertext in Historical Context: Vannevar Bush and Ted Nelson Revisited. Media-in-Transition Project / Communications Forum, Massachusetts Institute of Technology, Cambridge, MA.
Hopper, M. E. (1999, December). MIT E-Knowledge System: A Systematic Approach to Improving Academic Enterprises at MIT and Beyond [Proposal]. Submitted to iCampus, Massachusetts Institute of Technology, Cambridge, MA.
Hopper, M. E. (2000, January). Knowledge Systems 101: From Alexandria to Hitchhiker’s Guide [Short Course]. Independent Activity Period (IAP), Massachusetts Institute of Technology, Cambridge, MA.

Hopper’s obsession with Knowledge Navigation has gone so far as to lead to making up a significant percentage of her New Media Museum! In actuality, that museum is truly a sister project to Cosma at the deepest level. Here are links to the part of the collection related to Knowledge Navigation (Navigation, Trailblazers, Service, Hypermedia, World).

2.   The resources on this page are are organized by a classification scheme developed exclusively for Cosma.