Innovation

Cosma / Communication / Knowledge / Form / Innovation

Innovation is the specific instrument of entrepreneurship … the act that endows resources with a new capacity to create wealth. — Peter Drucker, Innovation and Entrepreneurship

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Introduction1

Arpit Malik (YouTube Channel)

Dictionary

innovation : a new idea, method, or device — Merriam-Webster   See also OneLook

Thesaurus

Roget’s II (Thesaurus.com), Merriam-Webster Thesaurus, Visuwords

Encyclopedia

Innovation is the creation of better or more effective products, processes, services, technologies, or ideas that are readily available to markets, governments, and society. Innovation differs from invention in that innovation refers to the use of a better and, as a result, novel idea or method, whereas invention refers more directly to the creation of the idea or method itself. — Wikipedia

Innovation (Encyclopædia Britannica)

Search

Innovation (Wolfram Alpha)
Science & Technology (Wolfram Alpha)

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Adventures

Explore related posts on Cosma

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Inspiration2

David Brier (YouTube Channel)
David Brier (Official Website)

Talks about Innovation (TED: Ideas Worth Spreading)
Articles about Innovation (Big Think)

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Foundation

Process

Tutor2u (YouTube Channel)
Tutor2u (Official Website)

Creativity refers to the invention or origination of any new thing (a product, solution, artwork, literary work, joke, etc.) that has value. “New” may refer to the individual creator or the society or domain within which novelty occurs. “Valuable”, similarly, may be defined in a variety of ways. The range of scholarly interest in creativity includes a multitude of definitions and approaches involving several disciplines; psychology, cognitive science, education, philosophy (particularly philosophy of science), technology, theology, sociology, linguistics, business studies and economics, taking in the relationship between creativity and general intelligence, mental and neurological processes associated with creativity, the relationships between personality type and creative ability, and the potential for fostering creativity through education and training, especially as augmented by technology, and the application of creative resources to improve the effectiveness of learning and teaching processes. — Wikipedia

Sprouts (YouTube Channel)
Sprouts (Official Website)

What is Creative Problem Solving (Creative Education Foundation)

Creativity in Science & Engineering (Ronald B. Standler)

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Innovation

Technology

10 Breakthrough Technologies (MIT Technology Review)

Commerce

Entrepreneurship

Innovation Campaigns (Kickstarter)

Product

Innovation Items (Etsy)
Innovation Gifts (Zazzle)

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Preservation

History

Past Is Prologue, The Future is History. Rewind. (Wired)

History of Science and Math (The History Guy, YouTube Playlist)

History of Science & Technology (JSTOR)
Innovation (World History Encyclopedia)

Museum

Intersection of Innovation Exhibit (Henry Ford Museum of American Innovation)

Library

DDC: 303.484 Innovation (Library Thing)
DDC: 500 Sciences and Mathematics (Library Thing)
DDC: 600 Technology and Engineering (Library Thing)
Subject: Innovation (Library Thing)

Subject: Innovation (Open Library)

LCC: HM 101 Innovation (UPenn Online Books)
LCC: Q Science & Mathematics (UPenn Online Books)
LCC: T Technology & Engineering (UPenn Online Books)

LCC: HM 101 Innovation (Library of Congress)
LCC: Q Science & Mathematics (Library of Congress)
LCC: T Technology & Engineering (Library of Congress)
Subject: Innovation (Library of Congress)

Subject: Innovation (WorldCat)

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Participation

World Creativity and Innovation Day (Official Site)
World Creativity and Innovation Day (United Nations)
World Creativity and Innovation Day (Wikipedia)

Education

Innovate for Tots (The Henry Ford)
Innovate Curriculum (inHub, The Henry Ford)

STEM is a term used to group together the academic disciplines of Science, Technology, Engineering, and Mathematics. The term is typically used to address education policy or curriculum in schools. — Wikipedia

What is STEM Education? (Elaine J. Hom and Daisy Dobrijevic, Live Science)
Full STEAM Ahead (MIT)
STEM Curricula (Boston Museum of Science)

MERLOT: Multimedia Educational Resource for Learning and Online Teaching
OER Commons: Open Educational Resources

Community

Occupation

CareerOneStop, YouTube Channel (U.S. Department of Labor, Employment and Training Administration)
CareerOneStop, Official Website (U.S. Department of Labor, Employment and Training Administration)

STEM – Science, Technology, Engineering, and Math Career Videos (CareerOneStop, YouTube Playlist)

Science, Technology, Engineering, and Math Career Cluster (CareerOneStop, U.S. Department of Labor, Employment and Training Administration)

Organization

World Academy of Science, Engineering and Technology

News

Innovation (JSTOR)
Science & Technology Studies (JSTOR)

Innovation (Smithsonian Magazine)
The Innovative Spirit (Smithsonian Magazine)
Ideas & Innovations (Smithsonian Magazine)

MIT Technology Review

Innovation (EurekaAlert, AAAS)
Innovation (Phys.org)
Innovation (NPR Archives)

Event

World Creativity and Innovation Day, April 21 (United Nations)

Government

US Patent and Trademark Office
US National Science Foundation

returntotop

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Related

Here are links to pages about closely related subjects.

Knowledge Form

Innovation Mathematics
Science Research, Discovery
Technology Invention, Intellectual Property
Commerce Entrepreneurship, Product

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Notes

1.   The resources on this page are are organized by a classification scheme developed exclusively for Cosma.

2.   The content on this page was originally compiled while designing and teaching the graduate course DM6145 Information Technology and Creative Practices for the Digital Media Program at Northeastern University. The content was later expanded and included in the the course IM 1110: Interactive Media and Society that was designed and taught for the undergradate Creative Industries/Interactive Media program at Northeastern University.