Image

Cosma / Communication / Media / Image
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Introduction1

Computer Graphics (TheNorbo123, Norbert Podsadowski, YouTube Playlist)

Dictionary

image : (1) optical counterpart of an object produced by an optical device (as a lens or mirror) or an electronic device (2) a visual representation of something such as a likeness of an object produced on photographic material or a picture produced on electronic display (as a television or computer screen) — Merriam-Webster   See also OneLook

Image (FOLDOC: Free Online Dictionary of Computing)

graphic : of, relating to, or involving such reproductive methods as those of engraving, etching, lithography, photography, serigraphy, and woodcut — Merriam-Webster   See also OneLook

Graphics (FOLDOC: Free Online Dictionary of Computing)

Encyclopedia

Image is an artifact that depicts visual perception, for example a two-dimensional picture, that has a similar appearance to some subject—usually a physical object or a person, thus providing a depiction of it.

The word ‘image’ is also used in the broader sense of any two-dimensional figure such as a map, a graph, a pie chart, or a painting. In this wider sense, images can also be rendered manually, such as by drawing, the art of painting, carving, rendered automatically by printing or computer graphics technology, or developed by a combination of methods, especially in a pseudo-photograph. — Wikipedia

Image (Encyclopædia Britannica)

Graphics are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture, in typesetting and the graphic arts, and in educational and recreational software. Images that are generated by a computer are called computer graphics. — Wikipedia

Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). — Wikipedia

Computer Graphics (Encyclopædia Britannica)

CG 101: A Computer Graphics Industry Reference (Terrence Masson)

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Inspiration

Computer Science Field Guide (YouTube Playlist)
Computer Science Education Research Group (University of Canterbury)

Computer Science Field Guide: Computer Graphics (Computer Science Education Research Group, University of Canterbury, Official Website)

Talks about Graphics (TED: Ideas Worth Spreading)
Articles about Graphics (Big Think)

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Innovation

Technology

TJ FREE (YouTube Channel)
TJ FREE (Official Website)

Gimp Tutorials (TJ FREE, YouTube Playlist)

GIMP (Official Website)
GIMP Tutorials (Official Website)
GIMP (Wikipedia)

TJ FREE (YouTube Channel)
TJ FREE (Official Website)

Inkscape Tutorials (TJ FREE, YouTube Playlist)

Inkscape (Official Website)
Inkscape (YouTube Channel)
Inkscape (Wikipedia)

Free Graphic Design Software (TJFREE, Official Website)

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Preservation

History

Museum of Obsolete Objects (YouTube Channel)

Film Media (Jason Curtis, Museum of Obsolete Media)

Video Vimeo (YouTube Channel)

The History of Computer Graphics and Digital Art Project (ACM SIGGRAPH)

People Behind the Pixels: History of Computer Graphics (Terrence Masson)
History of Computer Graphics (Terrence Masson, The Computer Graphics Book Of Knowledge)

Imaging (Engineering and Technology History Wiki)

Museum

The Computer Graphics Museum
The Computer and the Image Exhibit (The Computer Museum)

Library

DDC: 006.6 Computer Graphics (Library Thing)
Subject: Computer Graphics (Library Thing)

Subject: Computer Graphics (Open Library)

LCC: T 385 Computer Graphics (UPenn Online Books)

LCC: T 385 Computer Graphics (Library of Congress)
Subject: Computer Graphics (Library of Congress)

Subject: Computer Graphics (WorldCat)

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Participation

Education

Online Free Education (YouTube Channel)

Screens and 2D Graphics (Crash Course Computer Science, YouTube Video)

Computer Science Education Research Group (University of Canterbury)

Computer Science Field Guide: Computer Graphics (Computer Science Education Research Group, University of Canterbury, Official Website)

Computer Graphics Educational Materials Source (ACM SIGGRAPH Education Committee & Eurographics Education Board)

MERLOT: Multimedia Educational Resource for Learning and Online Teaching
OER Commons: Open Educational Resources

Course

Graphics and Visualization Courses (MIT OpenCourseWare)

Computer Graphics Courses (edX)

Community

Occupation

Graphic Designers (CareerOneStop, U.S. Department of Labor, Employment and Training Administration)
Graphics Designers (Occupational Outlook Handbook, U.S. Bureau of Labor Statistics)

Organization

ACM Special Interest Group on Computer Graphics and Interactive Techniques (ACM SIGGRAPH)

Event

ACM SIGGRAPH Conferences

News

ACM Transactions on Graphics

Computer Graphics (JSTOR)
Computer Graphics (Science Daily)


Recent News from Science Daily …

  • Inside this quantum computer, memory vibrates...
    on November 12, 2026 at 2:35 am

    Researchers have created a quantum computer that stores information in microscopic vibrations, potentially making quantum machines smaller, more powerful, and better at preserving information. The breakthrough successfully demonstrated advanced quantum calculations and could help overcome major barriers to practical quantum computing.

  • A hidden limit of space and time could unlock...
    on November 7, 2026 at 11:34 pm

    Scientists have discovered a surprising quantum limit that prevents electrons from being tracked with unlimited precision in both space and time. The breakthrough could pave the way for manipulating chemical reactions and developing electronics hundreds of thousands of times faster than today's technology.

  • Smithsonian scientists just recreated the first 2...
    on October 27, 2026 at 9:48 am

    Scientists have created one of the largest and most detailed simulations of the early universe ever made, offering an extraordinary new glimpse into the cosmos shortly after the Big Bang. Called Lumina, the groundbreaking simulation recreates the universe’s first 2 billion years, showing how dark matter, gas, and radiation interacted to give rise to the earliest stars, galaxies, and black holes.

  • A tiny laser beam could make computer memory...
    on October 27, 2026 at 9:22 am

    Scientists at UC San Diego have developed a surprising new way to store digital information using light instead of magnets, potentially paving the way for smaller, faster, and more energy-efficient memory devices. By precisely shaping and shrinking an ultrafast laser beam, researchers demonstrated that they could switch magnetic states in a material, the basic process used to write digital data. The technique could potentially operate more than 1,000 times faster than conventional magnetic […]

  • A tiny defect in a crystal reveals a big quantum...
    on October 23, 2026 at 10:22 am

    Researchers have solved a long-standing challenge in understanding how tiny defects in materials like diamond and silicon carbide behave when exposed to light. Their new computational method revealed a surprisingly important energy-loss mechanism in silicon carbide that scientists had previously underestimated. The finding helps explain a mystery that has puzzled researchers for years and could improve the design of quantum computers and sensors.

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Related

Here are links to pages about closely related subjects.

Media

Function Communications Computation Storage Creation Simulation
Analog Mail Device Paper Type, Print Automaton
Electronic Network Calculator Tape Record Elektro
Digital Internet Computer
Hardware Modem Microprocessor Memory Peripheral Robot, XR
Software Service (Web) Program (OS, SS) Database Application AI, VW

Format Multimedia (Video, Animation) Image (Object) Scent, Flavor, Audio (Text) Haptic, “Other“

See also   Color, Visual Arts

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Notes

1.   The resources on this page are are organized by a classification scheme developed exclusively for Cosma.