SecondLife

Cosma / Communication / Media / Simulation / Software / Virtual World (VW) / SecondLife
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Introduction1

Patrick Saccoccia (YouTube Channel)
Patrick Saccoccia (Official Website)

Dictionary

SecondLife (SL) : a 3-D virtual world created by its Residents — Linden Lab See also OneLook

Encyclopedia

Second Life is an online virtual world, developed by Linden Lab, based in San Francisco, and launched on June 23, 2003. By 2013 Second Life had approximately 1 million regular users, according to Linden Lab, which owns Second Life. The virtual world can be accessed freely via Linden Lab’s own client programs, or via alternative Third Party Viewers. Second Life users (also called Residents) create virtual representations of themselves, called avatars and are able to interact with other avatars, places or objects. They can explore the world (known as the grid), meet other residents, socialize, participate in individual and group activities, build, create, shop and trade virtual property and services with one another. It is a platform that principally features 3D-based user-generated content. Second Life also has its own virtual currency, the Linden Dollar, which is exchangeable with real world currency. — Wikipedia

Second Life (Encyclopædia Britannica)

Portal

SecondLife Wiki (Linden Lab)
SecondLife Destination Guide (Linden Lab)
SecondLife Unofficial Wiki (Wikia)

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Innovation

Science

SecondLife in Popular Science (Popular Science)

Application

How SecondLife Works (HowStuffWorks)

Commerce

Business in SecondLife (Linden Lab)
SecondLife Marketplace (Linden Lab)

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Preservation

History

Historical Locations (SL Wikia)
SecondLife Through the Ages (SL Wikia)

Museum

SecondLife Historical Museum (SecondLife Destination Guide)
List of Museums and Galleries in SecondLife (SL Wikia)

Library

Subject: SecondLife (WorldCat)

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Participation

Education

SecondLife Education (SL Wiki)

MERLOT: Multimedia Educational Resource for Learning and Online Teaching

Community

SecondLife Knowledgebase (Linden Lab)
My SecondLife (Linden Lab)

Organization

Linden Lab

News

SecondLife Press (Linden Lab)

SecondLife (JSTOR)

Government

Document

SecondLife (USA.gov)

Law

SecondLife Policy & Guidelines (Linden Lab)
Can people actually ‘own’ virtual land? (John D. Sutter, CNN)

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Related

Here are links to pages about closely related subjects.

Media

Function Communications Computation Storage Creation Simulation
Analog Mail Device Paper Type, Print Automaton
Electronic Network Calculator Tape Record Elektro
Digital Internet Computer
Hardware Modem Microprocessor Memory Peripheral Robot, XR
Software Service (Web) Program (OS, SS) Database Application AI, VW

Format Multimedia (Video, Animation) Image (Object) Scent, Flavor, Audio (Text) Haptic, “Other

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Notes

1.   The resources on this page are are organized by a classification scheme developed exclusively for Cosma.