Video

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Reach in and touch objects in videos with “Interactive Dynamic Video” (Adam Conner-Simons & Rachel Gordon, MIT CSAIL)
Interactive Dynamic Video (Official Site)

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These are organized by form and function.

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Analog Mail Device Paper Typewriter Automaton
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Digital Internet Computer
Hardware Modem Microprocessor Memory Peripheral Robot, XR
Software Service (Web) Program (OS) Database Application AI, World

These are types of media formats.

Multimedia (Video, Animation), Image (Object), Scent, Flavor, Audio (Text), Haptic, “Other

Resources

These are organized by a classification scheme developed exclusively for Cosma. More…

General

Dictionary

video : a recording of a motion picture or television program for playing through a television set — Webster

FOLDOC: Free Online Dictionary of Computing, OneLook, Free Dictionary, Wiktionary

Thesaurus

Roget’s II (Thesaurus.com), Merriam-Webster Thesaurus, Visuwords

Encyclopedia

Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video systems vary greatly in the resolution of the display and refresh rate. Video can be carried on a variety of media, including radio broadcast, tapes, DVDs, computer files etc. — Wikipedia

Encyclopædia Britannica

Library

WorldCat, Library of Congress, UPenn Online Books, Open Library

Participation

Education

Course

OER Commons: Open Educational Resources

Community

Occupation

Videographer (Wikipedia)

Organization

Society of Motion Picture and Television Engineers (IEEE SMPTE)

News

Society of Motion Picture and Television Engineers (IEEE SMPTE)

Book

ISBNdb

Government

Document

USA.gov

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SMPTE Motion Imaging Journal - new TOC TOC Alert for Publication# 7261654

  • 3D Video Technology Based on Spatial Imaging for...
    on October 1, 2020 at 12:00 am

    In this study, we investigate three-dimensional (3D) video technology based on spatial imaging to implement a next-generation broadcasting service. This technology allows viewers to watch 3D videos without the need for specialized glasses. However, the main challenge associated with the application of this technology is the large amount of ray information that needs to be acquired and reproduced to improve the quality of the 3D videos. Therefore, we are in the process of actively developing […]

  • Lessons Learned During One year of Commercial...
    on October 1, 2020 at 12:00 am

    In June 2018, Fraunhofer Heinrich Hertz Institute (HHI) together with Studio Babelsberg, ARRI, Universum Film AG (UFA), and Interlake founded the joint venture Volucap GmbH and opened a commercial volumetric video studio on the film campus of Potsdam-Babelsberg. After a testing phase, commercial productions went live in November 2018. The core technology for volumetric video production is 3D human body reconstruction (3DHBR), developed by Fraunhofer HHI. This technology captures real persons […]

  • 2020 HONORS AND AWARDS RECIPIENTS
    on October 1, 2020 at 12:00 am

    Honorary Membership in the Society recognizes individuals who have performed eminent service in the advancement of engineering in motion pictures, television, or in the allied arts and sciences. Such contributions shall represent substantially a lifetime’s work inasmuch as Honorary Membership shall be the supreme accolade of the Society.

  • OMAF4Cloud: Standards-Enabled 360° Video...
    on October 1, 2020 at 12:00 am

    A work-in-progress standard-powered media processing system is presented to demonstrate a full end-to-end interactive media service for an immersive user experience. The system converts traditional 360° videos to the Omnidirectional MediA Format (OMAF) standard-compliant format. Media processing, in general, demands complex and tailored workflows for advanced media processing and distribution such as virtual reality content stitching, packaging, and adaptive streaming. To achieve the desired […]

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    on October 1, 2020 at 12:00 am