Virtual World

Cosma Home > Communication > Media > Virtual World (VW)

Spotlight



SecondLife
AltSpaceVR
VRChat
High Fidelity

Resources

These are organized by a classification scheme developed exclusively for Cosma. More…

General

Dictionary

virtual world : computer-based simulated environment intended for its users to inhabit and interact via avatars (primarily software) — Webster See also OneLook, Free Dictionary, Wiktionary

Encyclopedia

Virtual world is an online community that takes the form of a computer-based simulated environment through which users can interact with one another and use and create objects. The term has become largely synonymous with interactive 3D virtual environments, where the users take the form of avatars visible to others. In general, virtual worlds allow for multiple users. The computer accesses a computer-simulated world and presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of telepresence. Such modeled worlds and their rules may draw from the reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. — Wikipedia

Britannica

Preservation

History


History of Virtual Worlds (MediaShift, PBS)
Virtual Worlds Timeline (Avatar Planet)
Virtual Worlds History (Wikipedia)

Library

WorldCat, Library of Congress, UPenn Online Books, Open Library

Participation

Education

Course

CMSC 498W: Introduction to Virtual and Augmented Reality (Spring 2016, University of Maryland)
OER Commons: Open Educational Resources

News

Hypergrid Business
NPR Archives

Book

ISBNdb

Government

Document

USA.gov

Expression


Toy


The Unlikely Story of Microsoft’s Surprise Minecraft Buyout (Daniel Goldberg and Linus Larsson, Wired)
Minecraft (Official Site), Minecraft (Wikipedia)

Lego






LEGO’s ‘Minecraft’ competitor is real and ready to download (Jon Fingas, Engadget)
LEGO Worlds Steam Early Access (Steam.com)
LEGO Worlds (Lego.com)

Game


World of WarCraft (Official Site), World of Warcraft (Wikipedia)

returntotop

More…


Hypergrid Business Real work in virtual reality

  • Vida Dupla
    by Maria Korolov on February 15, 2019 at 3:49 pm

    US $12 (R$50) for a 25,000-prim region on the hypergrid-enabled, Portuguese-language Vida Dupla grid. […]

  • VR poses challenges for software testing
    by Vitaly Prus on February 13, 2019 at 2:29 pm

    You know the scene. You’re walking down the street in a town, maybe your hometown, on a quiet Tuesday afternoon. The sun is shining, people are sitting outside a coffee shop chatting and browsing,... […]

  • Keng City challenges stereotypes on the hypergrid
    by Timeka Cobb on February 12, 2019 at 5:46 pm

      Keng City, OpenSim’s only major African-American grid is working to promote awareness and inclusivity on the hypergrid, and to battle prejudice, with exhibits, events, and destinations of interest. Even simple things, like finding appropriate... […]

  • Top 15 Gloebit shopping destinations
    by Maria Korolov on February 12, 2019 at 4:47 pm

      Gloebit is a virtual currency accepted on about forty different OpenSim grids, and is the most popular currency on the hypergrid by a very large margin. Gloebit works roughly similar to PayPal. Users create a Gloebit... […]

  • Why we were down for four days
    by Maria Korolov on February 12, 2019 at 12:23 am

    As many of you pointed out in emails to me, Hypergrid Business has been down since Friday morning. There was an infection on the site, and it took Sucuri, our security service, and DreamHost, our... […]