Virtual World

Cosma Home > Communication > Media > Virtual World (VW)

Spotlight



SecondLife
AltSpaceVR
VRChat
High Fidelity

Resources

These are organized by a classification scheme developed exclusively for Cosma. More…

General

Dictionary

virtual world : computer-based simulated environment intended for its users to inhabit and interact via avatars (primarily software) — Webster See also OneLook, Free Dictionary, Wiktionary

Encyclopedia

Virtual world is an online community that takes the form of a computer-based simulated environment through which users can interact with one another and use and create objects. The term has become largely synonymous with interactive 3D virtual environments, where the users take the form of avatars visible to others. In general, virtual worlds allow for multiple users. The computer accesses a computer-simulated world and presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of telepresence. Such modeled worlds and their rules may draw from the reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. — Wikipedia

Britannica

Preservation

History


History of Virtual Worlds (MediaShift, PBS)
Virtual Worlds Timeline (Avatar Planet)
Virtual Worlds History (Wikipedia)

Library

WorldCat, Library of Congress, UPenn Online Books, Open Library

Participation

Education

Course

CMSC 498W: Introduction to Virtual and Augmented Reality (Spring 2016, University of Maryland)
OER Commons: Open Educational Resources

News

Hypergrid Business
NPR Archives

Book

ISBNdb

Government

Document

USA.gov

Expression


Toy


The Unlikely Story of Microsoft’s Surprise Minecraft Buyout (Daniel Goldberg and Linus Larsson, Wired)
Minecraft (Official Site), Minecraft (Wikipedia)

Lego






LEGO’s ‘Minecraft’ competitor is real and ready to download (Jon Fingas, Engadget)
LEGO Worlds Steam Early Access (Steam.com)
LEGO Worlds (Lego.com)

Game


World of WarCraft (Official Site), World of Warcraft (Wikipedia)

returntotop

More…


Hypergrid Business Real work in virtual reality

  • MyLife
    by Maria Korolov on December 13, 2018 at 6:35 pm

    US $8 per month for four 100,000-prim regions with up to 15 simultaneous visitors, on the MyLife grid. No hypergrid, Gloebit currency. […]

  • Sacrarium leads in 2018 OpenSim grid survey
    by Maria Korolov on December 8, 2018 at 8:15 pm

    More than 300 responses came in for this year’s Eighth Annual OpenSim Grid Survey, and Sacrarium received the highest overall scores, followed by Virtual Brasil, Utopia Skye, Kitely, Tranquility Grid, DigiWorldz, Discovery Grid, OSgrid and DreamNation, in that order. Between them, the respondents... […]

  • New opensource VR viewer for OpenSim may be...
    by Maria Korolov on December 8, 2018 at 4:41 pm

    The 2018 OpenSim Community Conference. started off with a bang this morning with an announcement of a new virtual reality viewer for OpenSim. OpenSimulator core developer Melanie Thielker — also known as Melanie Milland... […]

  • OpenSim Fest 2019 scheduled for March
    by Leighton Marjoram on December 7, 2018 at 7:19 pm

    From The Ashes Of AvatarFest, OpenSim Fest Rises AvatarFest has been a creative effort which has celebrated the people of OpenSim for years, and AvatarFest 2018 was its final year. In the spirit of... […]

  • End of year OpenSim stats
    by Maria Korolov on December 3, 2018 at 7:49 pm

    Update: I’ve added numbers for more than 40 additional grids since this article first run, and now the active user numbers show an increase of more than 2,000. I’ve run the stats for OpenSim... […]