The idea of a “3D Web” is as old as the Web itself, and in many ways, even older. Today, there are a number of ways to see 3D media on the web. Here is a run down.


WebGL is a standard built into modern browsers, so it does not require any special downloads or plugins. Here’s a introduction to the idea.

Here are some links to examples of content created with WebGL…
Google’s Chrome Experiments
22 Experimental WebGL Demo Examples (Awwwards)
30 amazing examples of WebGL in action (CB Creative Blog)

WebGL (Khronos)
WebGL (Wikipedia)

WebVR and A-Frame

There are some interesting native formats and tools emerging “right now” that enable the ability to see 3D formats on the web as well as in a Virtual Reality headset (if you happen to have one).

WebVR (Official Site), WebVR (Wikipedia)
A-Frame (Official Site), A-Frame (Wikipedia)

360° Video

Google has also introduced a cool YouTube 360° format…
YouTube now supports 360-degree videos (Josh Lowensohn, The Verge)
A new way to see and share your world with 360-degree video (YouTube Creator)
Upload 360° videos (YouTube Support)
There is also a dedicated 360° channel to showcase content in the format.
YouTube #360Video Channel (Official Website)

More recently, Facebook also added the ability to upload and share 360 photos and videos to Facebook feeds.

Facebook brings 360-degree video to the News Feed with help from Oculus (Casey Newton, The Verge)
Now you can watch a 360-degree video on Facebook (Max Taves, Facebook)

Facebook 360

While 360° videos may not be as immersive when seen on a computer or phone screen, but they are free and don’t require the hassle of a headset to see. There is also a range of ways to record them. Check out the DIY section to find out more.