Augmented reality : an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera); also : the technology used to create augmented reality — Webster See also OneLook
Augmented reality (AR)is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality. By contrast, virtual reality replaces the real world with a simulated one. Augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports scores on TV during a match. With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulable. Artificial information about the environment and its objects can be overlaid on the real world. — Wikipedia
The MIT roots of Google Glass, the wearable information display (Scott Kirsner)
Steve Mann: My “Augmediated” Life: What I’ve learned from 35 years of wearing computerized eyewear (Steve Mann, IEEE Spectrum)
The New Yorker published an edition with a front and back cover illustrated by Christoph Niemann that is actually an “augmented reality” (AR) application.
Here are links to pages about closely related subjects.
These are types of media formats.