Virtual Reality

Cosma Home > Communication > System > Media > Virtual Reality (VR)

Spotlight


(This is an 360° video — press and hold to explore it!)

A beginner’s guide to finally buying a virtual reality headset (Hayley Tsukayama, The Washington Post)

Resources

These are organized by a classification scheme developed exclusively for Cosma. More…

General

Portal

Virtual Reality Resources Page (Cosma, You are here!)
Road to VR

Dictionary

virtual reality : an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one’s actions partially determine what happens in the environment (special hardware & software used in concert) — Webster See also Oxford, OneLook, Free Dictionary, InfoPlease, Word Reference, Urban Dictionary

Encyclopedia

Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Furthermore, virtual reality covers remote communication environments which provide virtual presence of users with the concepts of telepresence and telexistence or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus, and omnidirectional treadmills. The simulated environment can be similar to the real world in order to create a lifelike experience—for example, in simulations for pilot or combat training—or it can differ significantly from reality, such as in VR games. — Wikipedia

Britannica, Columbia (Infoplease)

Introduction

A beginner’s guide to finally buying a virtual reality headset (Hayley Tsukayama, The Washington Post)

Innovation

Technology

HowStuffWorks

Commerce

Shop Amazon eBay Gift Zazzle

Preservation

History


The Rise and Fall and Rise of Virtual Reality (The Verge)
Want to Know What Virtual Reality Might Become? Look to the Past (Steven Johnson, New York Times)

Morton Heilig



Morton Heilig (Official Site)
Morton Heilig (Wikipedia)
Theory and Research in HCI: Morton Heilig, Pioneer in Virtual Reality Research (Chris Payatagool, Telepresence Options)

The Sword of Damocles


Watch the ‘Godfather of VR’ Ivan Sutherland Speak at the 2015 Proto Awards (Paul James, Road to VR)
The Sword of Damocles (Wikipedia)

VPL


Virtual Reality Interview with Jaron Lanier (Whole Earth Review)
VPL Research (High Tech History)
VPL Research (Street Tech)
Sun buys VPL Research (Notes on Jaron Lanier’s Official Site)

Sega VR Headset


The Sega VR Headset That Never Was (Matt Hill, Gizomdo)
Will we ever see another SEGA VR headset? (Sega Nerd)
Sega VR (Sega Retro)
Sega VR (Wikipedia)

Nintendo




The Power of Glove: A Power Glove Documentary
Power Glove (Wikipedia)


You can get a sense of what the Virtual Boy was like even if you don’t have one. Recently redditor calling himself “King of Spain” posted a Virtual Boy emulator for Google’s Cardboard. Here is a head-ache inducing video to give you a sense it.


Emulating Virtual Boy in 3D on Gear VR/Google Cardboard (The-King-of-Spain)
A redditor is using Google Cardboard to give Virtual Boy games a new life (Ricky Berg, Nintendo Inquirer)
Virtual Boy (eBay)
Nintendo’s Virtual Boy (Wikipedia)

Museum

Immersive Experiences (New Computer Museum)

Library

WorldCat (OAIster) Library of Congress, UPenn Online Books, Open Library

Participation

Education

Virtual Reality in Education (Cosma 3D)

Course

Mobile Virtual Reality Development Challenge (MIT)
OER Commons: Open Educational Resources
Open Education Consortium

Community

UPLOAD Community of VR enthusiasts

Event

Conference Alerts Worldwide (Conal)
Meetup.com

Forum

Road to Virtual Reality , Reddit

Blog

VR Circle, WordPress

News

Upload VR
WEARVR : Content Catalog
Virtual Reality on ScienceDaily
Virtual Reality in NPR Archives
Virtual Reality News from Google

Serial

Virtual Reality Journal (Springer)

Article

Google Scholar

Book

ISBNdb, Google Books

Government

Document

USA.gov

Expression

Fun


returntotop

More…

Virtual Reality News -- ScienceDaily Virtual Reality. From the most realistic virtual reality game room in the world to training using virtual reality technology, find all the latest news here.

  • Revolutionary approach brings 3D sound into the...
    on August 24, 2017 at 1:36 pm

    Computer vision and sound experts have demonstrated ‘Media Device Orchestration’ – an innovative home audio concept which enables users to enjoy immersive audio experiences by using all available devices in a typical living room. […]

  • Use of brain-computer interface, virtual avatar...
    on August 23, 2017 at 4:13 pm

    Researchers have shown for the first time that the use of a brain-computer interface augmented with a virtual walking avatar can control gait, suggesting the protocol may help patients recover the ability to walk after stroke, some spinal cord injuries and certain other gait disabilities. […]

  • When fish swim in the holodeck
    on August 21, 2017 at 3:36 pm

    Standard behavior experiments to investigate behavior in popular lab animals only incompletely mimic natural conditions. The understanding of behavior and brain function is thus limited. Virtual Reality helps in generating a more natural experimental environment but requires immobilization of the animal, disrupting sensorimotor experience and causing altered neuronal and behavioral responses. Researchers have now developed a VR system for freely moving animals to overcome most of these […]

  • Telemedicine as effective as in-person care for...
    on August 16, 2017 at 8:06 pm

    Telemedicine can successfully deliver quality care, new findings from a nationwide program that links neurologists with patients with Parkinson's disease in their homes via video conferencing shows. The study points to a new way to improve care for people who suffer from the disease, but may have not have access to a neurologist. […]

  • Smarter robot vacuum cleaners for automated...
    on August 15, 2017 at 1:58 pm

    Can you really use Outlook to make sure your office floor gets vacuumed? Absolutely! Engineers are developing an intelligent cleaning concept for smart offices. A robot vacuum cleaner automatically takes care of upcoming cleaning jobs that have been scheduled in Outlook. […]

One thought on “Virtual Reality

Comments are closed.