Cosma / Communication / Media / Simulation / Hardware / Extended Reality (XR) / Virtual Reality (VR)
—————————
Introduction1
GCFLearnFree.org (YouTube Channel)
Dictionary
virtual reality : an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one’s actions partially determine what happens in the environment (special hardware & software used in concert) — Merriam-Webster See also OneLook
Encyclopedia
Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Furthermore, virtual reality covers remote communication environments which provide virtual presence of users with the concepts of telepresence and telexistence or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus, and omnidirectional treadmills. The simulated environment can be similar to the real world in order to create a lifelike experience—for example, in simulations for pilot or combat training—or it can differ significantly from reality, such as in VR games. — Wikipedia
Virtual Reality (Encyclopædia Britannica)
———————–
Inspiration
Talks about Virtual Reality (TED: Ideas Worth Spreading)
Articles about Virtual Reality (Big Think)
————————–
Preservation
History
The Rise and Fall and Rise of Virtual Reality (The Verge)
Want to Know What Virtual Reality Might Become? Look to the Past (Steven Johnson, New York Times)
Library
DDC: 006.8 Virtual Reality (Library Thing)
Subject: Virtual Reality (Library Thing)
Subject: Virtual Reality (Open Library)
Subject: Virtual Reality (Library of Congress)
Subject: Virtual Reality (WorldCat)
—————————
Participation
Education
MERLOT: Multimedia Educational Resource for Learning and Online Teaching
OER Commons: Open Educational Resources
Course
Community
News
Virtual Reality Journal (Springer)
Road to Virtual Reality
Upload VR
Virtual Reality (ScienceDaily)
Virtual Reality (NPR Archives)
Government
Document
——–
See also Augmented Reality (AR), Mixed Reality (MR)
Here are links to pages about closely related subjects.
These are types of media formats.
Format Multimedia (Video, Animation) Image (Object) Scent, Flavor, Audio (Text) Haptic, “Other“
——
1. The resources on this page are are organized by a classification scheme developed exclusively for Cosma.
One thought on “Virtual Reality”
Comments are closed.