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A beginner’s guide to finally buying a virtual reality headset (Hayley Tsukayama, The Washington Post)
These are organized by a classification scheme developed exclusively for Cosma. More…
virtual reality : an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one’s actions partially determine what happens in the environment (special hardware & software used in concert) — Webster See also OneLook, Free Dictionary, Urban Dictionary
Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Furthermore, virtual reality covers remote communication environments which provide virtual presence of users with the concepts of telepresence and telexistence or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus, and omnidirectional treadmills. The simulated environment can be similar to the real world in order to create a lifelike experience—for example, in simulations for pilot or combat training—or it can differ significantly from reality, such as in VR games. — Wikipedia
The Power of Glove: A Power Glove Documentary
Power Glove (Wikipedia)
You can get a sense of what the Virtual Boy was like even if you don’t have one. Recently redditor calling himself “King of Spain” posted a Virtual Boy emulator for Google’s Cardboard. Here is a head-ache inducing video to give you a sense it.
Emulating Virtual Boy in 3D on Gear VR/Google Cardboard (The-King-of-Spain)
A redditor is using Google Cardboard to give Virtual Boy games a new life (Ricky Berg, Nintendo Inquirer)
Virtual Boy (eBay)
Nintendo’s Virtual Boy (Wikipedia)
Virtual Reality News -- ScienceDaily Virtual Reality. From the most realistic virtual reality game room in the world to training using virtual reality technology, find all the latest news here.
New system combines smartphone videos to create...
on July 1, 2020 at 5:42 pm
Researchers have demonstrated that they can combine iPhone videos shot 'in the wild' by separate cameras to create 4D visualizations that allow viewers to watch action from various angles, or even erase people or objects that temporarily block sight lines.
Scientists develop new tool to design better...
on June 24, 2020 at 9:20 pm
One way that scientists seek to bring to Earth the fusion process that powers the stars is trapping plasma within a twisting magnetic coil device shaped like a breakfast cruller. But the device, called a stellarator, must be precisely engineered to prevent heat from escaping the plasma core where it stokes the fusion reactions. Now, researchers have demonstrated that an advanced computer code could help design stellarators that confine the essential heat more effectively.
Venus flytrap snapping mechanisms virtually...
on June 23, 2020 at 3:13 pm
The Venus flytrap (Dionaea muscipula) takes only 100 milliseconds to trap its prey. Once their leaves, which have been transformed into snap traps, have closed, insects can no longer escape. Using biomechanical experiments and virtual Venus flytraps a team has analyzed in detail how the lobes of the trap move.
Getting real with immersive sword fights
on June 23, 2020 at 3:13 pm
Sword fights are often the weak link in virtual reality (VR) fighting games, with digital avatars engaging in battle using imprecise, pre-recorded movements that barely reflect the player's actions or intentions. Now a team has found a solution to the challenges of creating realistic VR sword fights: Touche - a data-driven computer model based on machine learning.
A deep-learning E-skin decodes complex human...
on June 18, 2020 at 1:46 pm
A deep-learning powered single-strained electronic skin sensor can capture human motion from a distance. The single strain sensor placed on the wrist decodes complex five-finger motions in real time with a virtual 3D hand that mirrors the original motions. The deep neural network boosted by rapid situation learning (RSL) ensures stable operation regardless of its position on the surface of the skin.